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Zina

From Kongregate Wiki

Zina, the Beast Mistress
Type Character
Group Villagers
Kongai Version 1.9
Main Information
Health 70
Innate Ability Beast Feast - Zina's attack damage increases by 20% for 3 turns and her attacks become dark magic. She also receives 30 bonus energy. after a killing blow.
Defense
Physical 2
Light 2
Dark 2


Contents

[edit] Attacks

Image:ZinaAttacks.png

[edit] Equippable Items

[edit] Villager Items

  • Deadly Poison - Good choice for Zina since her moves change to dark when she kills an opponent rather than using Tiger's Claw whose effect only triggers for physical moves.
  • Death Mask - Might be useful for a last Eye Of The Tiger or Tiger Frenzy but not recommended if Zina is a finisher.
  • Tiger's Claw - Also a good item for Zina as all of her moves are physical but useless when she kills an opponent as they turn to dark attacks. This will deal damage in a smaller timespan, which may be more desirable.
  • Quickening Powder - One of her moves is already fast and if she gets buffed by Mistress' Command it has a chance to stun.

[edit] General Items

  • Girdle of Iron Will - One of her move is already fast enough not to be stunned or interrupted.
  • Healing Salve - Useful if Zina is used to stall and hit all enemies at far range.
  • Stoneheel Totem - Not recommended as Zina's powerful move is both ranged.
  • Mindreader's Chalice - Not helpful since Zina is more of a finisher and already gains energy when she kills a character.

[edit] Strategy

[edit] Strengths

  • Can kill opponents quickly with Eye of the Tiger if they all have below 40 HP.
  • Can hit all enemies at far.
  • Gains 30 energy when she kills an opponent.

[edit] Weaknesses

  • All attacks are physical unless Zina kills an opponent.
  • Low resistances.

[edit] Changes scheduled with next versions

[edit] v. 1.9

  • Zina, HP down 75 -> 70