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Intercept

From Kongregate Wiki

Contents

[edit] Main information

Type: Primary Move

Used by: All

Kongai Version 1.9

Cost: 0 energy

Damage: 35 if successful

Damage type: Unaffected by resistances or dodge

Hit chance: 100% (Unaffected by Decrease Enemy's Hit Rate)

Special effect: Prevents the enemy from switching out

Proc: 100%

Speed: N/A

Range: Both


[edit] Strategy

[edit] Strengths

  • Prevents most enemies from switching out
  • Can do a lot of damage for no energy cost

[edit] Weaknesses

  • Generally worse than resting or attacking if the enemy does not switch out

[edit] Factors affecting Intercept

  • Cain and Anex's innates affect their intercept damage as well as their attacks, increasing the damage from a successful intercept to 52 damage.
  • Vanessa Voss's innate affects her intercept damage (which would make it deal anywhere from 35 to 45 depending on her opponent's dark defense).
  • Ubuntu's Rain Dance increases your team's intercept damage by 1.
  • Blood Burn reduces intercept damage.
  • Higashi has the innate ability to deal 60 damage with an intercept instead of the normal 35.
  • Mindreader's Chalice causes successful intercept by the user to deal an additional 15 damage, and restores 100 energy.
  • Flash Powder grants the user a 40% chance to take 0 damage when intercepted.

[edit] Known Bugs

None

[edit] Scheduled changes with next versions

None