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Brotherhood of Battle
Brotherhood of Battle titlescreen
Details
Name Brotherhood of Battle Multiplayer
Author XGen Studios
Genre Multiplayer
Published 2010-05-12
In-Game Awards? No
Gameplay Style Turn-based Strategy
Upgrade System? No


Brotherhood of Battle is a Flash based, turn based strategy game focusing on multiplayer combat and RPG elements. A Demo version was released by Jazza studios in 2008, but has since been removed. The game is now hosted by Xgenstudios.com.

Gameplay[]

Players start out with a fortress and 5 unique units. The player sends out the units to acquire resources, and attack the other players. Through resource gathering the fortress may become expanded, leading to unit and fortress upgrades, as well as the further production of units.

Classes[]

There are 5 classes in Brotherhood of Battle

Rogue, Priest, Knight, Ranger, and Mage

Rogue[]

Statistics:

Base Damage: 25

Hit Points: 80

Move Speed: Medium

Sight: Medium

Abilities:

Sneak

Back stab

Sneak Attack

Bolas

Assassinate

Strategy:

The perfect Assassin. Allowing him to Vanish into the Shadows and Assassinate their Opponents without warning.

Strength:

Sneak Attacks and Back stabs

Weakness:

Open Melee and ranged

Priest[]

Statistics:

Base Damage: 15

Hit Points: 100

Move Speed: Slow

Sight: Poor

Abilities:

Area Heal

Heal

Protect

Resurrect

Smite

Strategy:

Next to useless in any form of combat (with the exclusion of smite), but a vital unit for healing and strengthening the brotherhood.

Strength:

Healing

Weakness:

Melee, Combat

Knight[]

Statistics:

Base Damage: 30

Hit Points: 140

Move Speed: Medium

Sight: Poor

Abilities:

Battle Cry

Slash

Charge

Whirlwind

Strategy:

Can be used both defensively and offensively, just be careful of ranged attacks and sneak attacks from Rogues

Strength:

Close Combat, Defence

Weakness:

Ranged and Magic attacks

Ranger[]

Statistics:

Base Damage: 20

Hit Points: 100

Move Speed: Fast

Strength:

Exploring and ranged attacks

Weakness:

Melee

Mage[]

Statistics:

Base Damage: 15

Hit Points: 80

Move Speed: Slow

Sight: Poor

Abilities:

Empower

Bolt

Fireball

Freeze

Shockwave

Siphon

Strategy:

Great for offensive keep out of Melee combat range

Strength:

Weakening and Damaging enemies

Weakness:

Melee

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