|Genre||Strategy & Defense|
|Gameplay Style||Turn-based Strategy|
Battalion: Vengeance is a Turn-based Strategy game. It's a sequel to Battalion: Ghosts and the final chapter in the Battalion series. In this turn-based strategy game, you’ll take command of the noble Dragoons in their quest to defeat Durand and regain their homeland.
This is a strategy game where you maneuver military units on a grid and the goal is to defeat the enemy units. The game is turn-based and each unit can move a certain number of spaces in a turn. The gameplay is the same as the previous game, but if you are new to the series, the game offers eight easy tutorial missions. There are 10 new levels and you can decide which of the three difficulties you want to play on. They are not just for show, there is a huge difference between the difficulty settings. You can adjust the difficulty between levels if you are unhappy with the difficulty. There is a relatively hard bonus map without difficulty settings.
Terrain types are split into land tiles and sea tiles, which in turn decide which units can move on these tiles. Shore tiles link sea and land together. Some terrain will slow units down, but in return some of these terrain types provide defensive cover which will cause your units to take less damage. Most terrain types provide some defensive cover.
The game features a range of different unit types and units. The units moving on the ground are divided into infantry and vehicles. Infantry units pack a punch for a cheap cost while tanks and other vehicles can move far and are heavily armored. Boats and submarines rule the seas, while air units can reach any area of the map. The game's armor system creates a paper-rock-scissors system of sorts, where any unit are really strong against specific units and weak against others.